Canlan Classic Tournaments – 2013 Toronto Wolverines CAA RoadWins Cup Rules
Sanction #A20-12-13
Registration – All teams are to register 1 hour prior to the start of their first game. All teams are required to submit their sanctioned roster and travel permit upon arrival at the arena if they have not already done so.
Rosters – All teams must submit a Hockey Canada approved roster in advance of the event.
Game Length – Period lengths will be as follows:
Minor Atom, Atom, and Minor Peewee: 10-10-12
Minor Bantam: 10-15-15
Bantam and Minor Midget: 12-15-15 (flood after 2nd period, time permitting)
Warm Up - Pre-game warm-ups will be three minutes. Teams must be prepared to start games 15 minutes before scheduled start times.
Handshake – Teams will shake hands at centre before the game only.
Timeouts – Each team is permitted one 30 second timeout per game.
Body Contact – This tournament is non-contact for all 2001 and younger divisions.
Equipment – All players must wear a full face mask; all players on Canadian teams must wear a neck protector. All US players are required to wear a colored (non-clear) internal mouthpiece (all players and goalkeepers).
Tournament Points – Two points will be allocated to the winning team, one point for a tie and zero to the losing team.
Standings – After Round Robin Play
If 2 Teams are tied in the standings the following tiebreaker steps will be taken in this order:
1. Most Wins
2. Head to Head Record
3. Goals for divided by (total Goals For plus Goals Against). The higher percentage will advance.
4. Least goals against
5. Least penalty minutes
6. Coin toss between tied teams
*If 3 Teams or more are tied in the standings the following tiebreaker steps will be taken in this order:
1. Goals for divided by (total Goals For plus Goals Against). The higher percentage will advance
2. Least goals against
3. Least penalty minutes
4. Coin toss between tied teams
The maximum goal differential that will be recorded in a game is 10.
Playoffs – The playoff formats will be as follows for each division:
4 teams: 3 game preliminary round
o Semi finals: 1st vs. 4th, 2nd vs. 3rd
o Semi final winners advance to finals
6 teams: 4 game preliminary round
o 1st and 2nd place teams advance to championship game
8 teams: Teams are split into two divisions (A and B) and play a 4 game preliminary round against the 4 teams in the other division.
CCT 2013
o 1st place team in Division A and 1st place team in Division B advance to championship game
11 teams: 4 game preliminary round
o 1st and 2nd place teams advance to championship game
Overtime – Playoffs (Semi Finals and Finals) - There will be a 5-minute, stop-time, 3-on-3 sudden death period to determine the winner. If no winner is decided during the overtime, a 3-man shootout will decide the game. If still tied after the first 3, there will be a sudden death shootout. Each team must use every player on the bench before a player will be allowed to shoot a second time. Players will shoot simultaneously at each end until the match is decided.
Red Line - The red line is not in play; therefore two line passes are permitted (note that the red line is still "in play" for icing calls).
Goal Spread - If a difference of five goals or more exists at any time during the third period, running time will commence. The time will not stop again until the difference is reduced to 4 goals or less. If 10 or more goals separate teams at the end of the second period, or at any time during the third period, the game can be ended if deemed necessary by tournament staff.
Participation in All Games - A team that does not present itself for a game will be subject to expulsion from the tournament (at the discretion of the organizers). All forfeited games will be 1-0 scores. NO REFUNDS WILL BE GIVEN!
Jersey Conflicts - If a jersey color conflict arises, the home team will be asked to wear their alternate jerseys. If they do not have alternates, the visiting team will be asked to wear their alternates. If neither team has an alternate set, the tournament team will provide a set of pull-overs / jerseys to the home team.
Eligibility - A player must participate in at least one game during the team’s round robin games to be eligible for the playoffs (semi finals or finals). Any coach who plays a player who is not eligible for the playoffs will automatically have his team disqualified from the tournament.
Tournament Rules - Follow the current GTHL game rules (except where they differ from rules in this document).
Fighting, Major/Match Penalties – Refer to the GTHL minimum suspension list.
Suspended Players - Any coach who plays a suspended player will automatically have his team removed from the tournament. The coach’s home association will also be notified.
Referees - The tournament organizers will not overrule a referee’s call.
Protests - No protests will be accepted.
Coaching Staff - It is our objective to be fair to all participating teams; therefore, it is extremely important that everyone play by the same rules. It is the coaching staff’s responsibility to make their players fully aware of all rules listed above.